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Square Enix Holdings
Gaming · TYO 9684

One of the layers behind Final Fantasy, Dragon Quest, Kingdom Hearts.

Square Enix’s business is driven less by one-off launches than by long-lived franchises that can be repackaged through sequels, remakes, and licensing.

▲ 2.02% todayJPY 2,852

Square Enix Holdings shows up when a game world becomes a repeat habit across devices, spending layers, merch, and franchise expansion.

Game sales — new releases and back catalog generate direct consumer sales

Remakes and remasters — older titles are resold to existing fans and new players

Digital add-ons — expansions, DLC, and in-game content extend each title's earning life

Merchandise — characters and series branding support figures, apparel, and collectibles

Licensing — franchises earn through use in media, collaborations, and partner products

Media tie-ins — anime, films, and other adaptations widen the audience around core IP